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Blender 2.8 EEVEE Demo (Spaceship Interior)

Demo built to test the reliability of the EEVEE [Real-Time] render engine on Blender 2.8 [BETA].

Models and textures were built on blender 2.79 because the blender 2.8 beta build is still pretty broken.

Some textures were built on Substance & Compositing was done in After Effects.

Extra notes:

This render testes:
Volumetrics
Complex blender texture nodes & PBR texture sets
Hard Surface ( more Ngons than imaginable)
High poly mesh & Curves
Screen Space Reflections
Subsurface Scattering
Contact Shadows
Bloom
Particle Systems
Rig Instancing

Blender 2.8 EEVEE Demo (Spaceship Interior)

Breakdown in glorious SD .gif quality

Breakdown in glorious SD .gif quality

drone 360, didn't put much thought into it, made it in a rush.

drone 360, didn't put much thought into it, made it in a rush.

larvae 360, low poly remesh of an sculpted alien larvae with baked normals.

larvae 360, low poly remesh of an sculpted alien larvae with baked normals.

a Render...

a Render...

more Renders.

more Renders.

Even more Renders!!!

Even more Renders!!!

Viewport screenshot, just because.....

Viewport screenshot, just because.....